Wesley Sim
Species | Age | Sex | Str | Dex | End | Int | Edu | Soc | UPP | |
---|---|---|---|---|---|---|---|---|---|---|
Traltar | 33 | M | 2 (-2) | 11 (1) | 6 (0) | 6 (0) | 9 (1) | 7 (0) | 2B6697 | |
Horrible, Sunlit hair streaks |
|
|
Term | Age | History |
---|---|---|
1 | 18 | Entered Colonial Upbringing. |
1 | 20 | Become leader in social movement. |
1 | 20 | Gain an Ally and an Enemy. |
1 | 25 | Failed as a colonist. |
2 | 25 | Became a Scholar (Field Researcher). |
2 | 26 | A disaster leaves several injured, and others blame Wesley Sim, forcing Wesley Sim to leave Wesley Sim's career. Gain a Rival. |
2 | 26 | Scarred. Fully recovered. Owe 2,500 for medical bills. |
3 | 26 | Became a Citizen (Worker). |
3 | 29 | Wesley Sim's business expands, Wesley Sim's corporation grows, or the colony thrives. |