Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
20 |
A police detective or rival criminal forces Willam Reekey to flee and vows to hunt Willam Reekey down. Gain an Enemy. |
2 |
20 |
Became a Scout (Courier). |
2 |
22 |
Spend several years jumping from world to world in Willam Reekey's scout ship. |
3 |
24 |
Attempted to change assignments. |
3 |
24 |
Failed to qualify for Explorer (Scout). |
3 |
24 |
Continued as Scout (Courier). |
3 |
25 |
Spend several years jumping from world to world in Willam Reekey's scout ship. |
4 |
28 |
Continued as Scout (Courier). |
4 |
31 |
When dealing with an alien race, Willam Reekey have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |