Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
21 |
Psychologically damaged by Admiral Weddall's time in the scouts. |
2 |
21 |
Failed to qualify for Physician (Scholar). |
2 |
21 |
Became a Drifter (Barbarian). |
2 |
24 |
Suffer from a life-threatening illness. |
3 |
24 |
Failed to qualify for Corporate Agent (Agent). |
3 |
24 |
Submitted to the draft. |
3 |
24 |
Returned to Scout (Explorer). |
3 |
27 |
Admiral Weddall's ship is damaged, and Admiral Weddall have to hitch-hike Admiral Weddall's way back across the stars to the nearest scout base. |
3 |
27 |
Gain 4 Contacts. Gain 2 Enemies. |
4 |
27 |
Became a Navy (Flight) with the new title Crewman. |
4 |
28 |
Commanding officer takes an interest in Admiral Weddall's career. |
4 |
31 |
Forced to continue current assignment |
4 |
31 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |