Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Star Marine (Marine). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Explorer). |
1 |
21 |
Psychologically damaged by Albert Hooligan's time in the scouts. |
2 |
21 |
Failed to qualify for Marine Support (Marine). |
2 |
21 |
Became a Drifter (Barbarian). |
2 |
25 |
Betrayed by a friend. One of Albert Hooligan's Contacts or Allies betrays Albert Hooligan, ending Albert Hooligan's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
25 |
Became a Citizen (Colonist). |
3 |
27 |
Albert Hooligan's business expands, Albert Hooligan's corporation grows, or the colony thrives. |
3 |
29 |
Promoted to Citizen (Colonist) rank 1. |
4 |
29 |
Continued as Citizen (Colonist). |
4 |
31 |
Albert Hooligan learn something Albert Hooligan should not have – a corporate secret, a political scandal – which Albert Hooligan can profit from illegally. |
4 |
31 |
Gain a criminal contact. |
4 |
33 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |