Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
19 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
24 |
Amos Boyd is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
3 |
24 |
Became a Drifter (Wanderer). |
3 |
25 |
Drafted into Courier |
3 |
28 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
28 |
Became a Scout (Courier). |
4 |
29 |
Amos Boyd's scout ship is one of the first on the scene to rescue the survivors of a disaster but Amos Boyd fail to help. Gain an Enemy. |
4 |
29 |
Psychologically damaged by Amos Boyd's time in the scouts. |