Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Amnesia. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
26 |
Ansel Fuller run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
26 |
Became a Scout (Courier). |
3 |
27 |
Ansel Fuller have no idea what happened to Ansel Fuller – they found Ansel Fuller's ship drifting on the fringes of friendly space. |
4 |
27 |
Failed to qualify for Intelligence (Agent). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Became a Marine (Marine Support) with the new title Marine. |
4 |
31 |
A mission goes wrong and Ansel Fuller is stranded behind enemy lines. Ejected from the service. |