Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
19 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
1 |
19 |
Gain rebels as Enemy |
2 |
19 |
Became a Citizen (Corporate). |
2 |
20 |
A revolution, attack or other unusual event throws Anthony Penn's life into chaos, forcing Anthony Penn to leave the planet. |
3 |
20 |
Became a Drifter (Wanderer). |
3 |
22 |
Suffer from a life-threatening illness. |
4 |
22 |
Failed to qualify for Merchant Marine (Merchant). |
4 |
22 |
Switched to Drifter (Scavenger). |
4 |
26 |
Betrayed by a friend. One of Anthony Penn's Contacts or Allies betrays Anthony Penn, ending Anthony Penn's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
26 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
29 |
Anthony Penn retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
5 |
30 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
6 |
30 |
Voluntarily left Missionary/Humanitarian |
6 |
30 |
Returned to Drifter (Wanderer). |
6 |
34 |
Promoted to Drifter (Wanderer) rank 1. |