Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Line/Crew (Navy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Attacked by enemies that Aron Tow easily defeat. |
1 |
19 |
Gain Enemy if Aron Tow don't already have one. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
23 |
Attacked by enemies and injured. |
2 |
23 |
Nearly killed. Fully recovered. Owe 10,000 for medical bills. |
2 |
23 |
Gain Enemy if Aron Tow don't already have one. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
30 |
Betrayed by a friend. One of Aron Tow's Contacts or Allies betrays Aron Tow, ending Aron Tow's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
30 |
Became a Citizen (Colonist). |
4 |
31 |
Life ruined by a criminal gang. Gain the gang as an Enemy |