Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Ground Assault (Marine). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Suffer from a life-threatening illness. |
2 |
20 |
Became a Rogue (Thief). |
2 |
23 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
3 |
23 |
Failed to qualify for Merchant Academy. |
3 |
23 |
Switched to Drifter (Scavenger). |
3 |
25 |
Attacked by enemies and injured. |
3 |
25 |
Nearly killed. Owe 40,000 for medical bills. |
3 |
25 |
Gain Enemy if Arther Harper don't already have one. |
4 |
27 |
Continued as Drifter (Scavenger). |
4 |
30 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
5 |
30 |
Became a Agent (Corporate Agent). |
5 |
31 |
Go undercover to investigate an enemy. |
5 |
31 |
Arrested |
5 |
34 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |