Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Thief (Rogue). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Survived a risky adventure but gained nothing. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Voluntarily left Wanderer |
2 |
22 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
24 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
3 |
24 |
Became a Citizen (Corporate). |
3 |
26 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
26 |
Became a Entertainer (Journalist). |
4 |
28 |
An investigation, tour, project or expedition goes wrong, stranding Augustus Kirkham far from home. |
5 |
28 |
Became a Merchant (Free Trader). |
5 |
30 |
Bankrupted by a rival. Gain the other trader as a Rival. |
6 |
30 |
Switched to Drifter (Barbarian). |
6 |
32 |
Find an Alien Artifact. |