Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
26 |
Make an unexpected connection outside Bessie Sutton's normal circles. Gain a Contact. |
3 |
26 |
Voluntarily left Free Trader |
3 |
26 |
Failed to qualify for Scientist (Scholar). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
3 |
27 |
A sudden war destroys Bessie Sutton's trade routes and contacts, forcing Bessie Sutton to flee that region of space. |
3 |
27 |
Gain rebels as Enemy |
4 |
27 |
Became a Entertainer (Performer). |
4 |
28 |
Criticised a questionable political leader on Bessie Sutton's homeworld, causing his downfall. Gain an Enemy |
4 |
28 |
Bessie Sutton is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |