Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
20 |
Moved to a new world. |
1 |
22 |
Promoted to Citizen (Corporate) rank 1. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
25 |
Bonnie Hunniford learn something Bonnie Hunniford should not have – a corporate secret, a political scandal – which Bonnie Hunniford can profit from illegally. |
2 |
25 |
Gain a criminal contact. |
2 |
26 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
3 |
26 |
Voluntarily left Corporate |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
27 |
Attacked by enemies and injured. |
3 |
27 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
3 |
27 |
Gain Enemy if Bonnie Hunniford don't already have one. |
3 |
30 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
31 |
Betrayed by a friend. One of Bonnie Hunniford's Contacts or Allies betrays Bonnie Hunniford, ending Bonnie Hunniford's career. That Contact or Ally becomes a Rival or Enemy. |