Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
21 |
Caleb Hislop inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
2 |
21 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
23 |
Caleb Hislop accepted an offer of inducements to betray Caleb Hislop's faith. Gain 40,000 in cash. |
2 |
25 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
3 |
25 |
Switched to Scout (Courier) with previous rank. |
3 |
26 |
Caleb Hislop's scout ship is one of the first on the scene to rescue the survivors of a disaster but Caleb Hislop fail to help. Gain an Enemy. |
3 |
26 |
Caleb Hislop's ship is damaged, and Caleb Hislop have to hitch-hike Caleb Hislop's way back across the stars to the nearest scout base. |
3 |
26 |
Gain 1 Contacts. Gain 3 Enemies. |
3 |
29 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
4 |
29 |
Continued as Scout (Courier). |
4 |
30 |
Caleb Hislop have no idea what happened to Caleb Hislop – they found Caleb Hislop's ship drifting on the fringes of friendly space. |
5 |
30 |
Became a Drifter (Scavenger). |
5 |
34 |
Caleb Hislop do not know what happened to Caleb Hislop. There is a gap in Caleb Hislop's memory. |