Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
20 |
A series of bad deals and decisions force Caleb Washington into bankruptcy. Caleb Washington salvages what Caleb Washington can. |
2 |
20 |
Became a Navy (Flight) with the new title Crewman. |
2 |
22 |
Refuse to abuse Caleb Washington's position for profit. |
2 |
24 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
3 |
24 |
Continued as Navy (Flight). |
3 |
26 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
4 |
26 |
Became a Agent (Intelligence). |
4 |
28 |
Caleb Washington's work ends up coming home with Caleb Washington, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
5 |
30 |
Continued as Agent (Intelligence). |
5 |
33 |
Established a network of contacts. Gain 3 contacts. |
5 |
34 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |