Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Betrayed by a friend. One of Carter Sims's Contacts or Allies betrays Carter Sims, ending Carter Sims's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
20 |
Failed to qualify for Flight (Navy). |
2 |
20 |
Switched to Drifter (Barbarian). |
2 |
21 |
Attempted a risky adventure and was wildly successful. |
3 |
24 |
Continued as Drifter (Barbarian). |
3 |
26 |
Betrayed by a friend. One of Carter Sims's Contacts or Allies betrays Carter Sims, ending Carter Sims's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
26 |
Failed to qualify for Colonist (Citizen). |
4 |
26 |
Submitted to the draft. |
4 |
26 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
4 |
27 |
Carter Sims is blamed for an accident that causes the death of several crew members. Carter Sims's guilt drives Carter Sims to excel. |
5 |
27 |
Returned to Drifter (Wanderer). |
5 |
31 |
Encounter a Psionic institute. |
5 |
31 |
Tested for psionic powers |
5 |
31 |
Promoted to Drifter (Wanderer) rank 1. |