Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
22 |
Involved in a feud with a rival criminal organization. |
1 |
22 |
Promoted to Rogue (Thief) rank 1. |
2 |
22 |
Continued as Rogue (Thief). |
2 |
25 |
A new romantic starts. Gain an Ally. |
2 |
26 |
Promoted to Rogue (Thief) rank 2. |
3 |
26 |
Continued as Rogue (Thief). |
3 |
29 |
A police detective or rival criminal forces Crawford Ornery to flee and vows to hunt Crawford Ornery down. Gain an Enemy. |
4 |
29 |
Became a Citizen (Worker). |
4 |
32 |
Crawford Ornery's business expands, Crawford Ornery's corporation grows, or the colony thrives. |
4 |
33 |
Promoted to Citizen (Worker) rank 1. |