Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
21 |
War breaks out, triggering a mandatory draft. |
1 |
21 |
Fled from the draft. |
1 |
20 |
Left the spacer community. |
2 |
20 |
Became a Drifter (Wanderer). |
2 |
23 |
Severely injured. |
3 |
23 |
Became a Navy (Line/Crew) with the new title Crewman. |
3 |
26 |
During a battle, defeat or victory depends on Dan Parlow's actions. The ship suffers severe damage and Dan Parlow is blamed for the disaster. Dan Parlow is court - martialled and discharged. |
4 |
26 |
Returned to Drifter (Wanderer). |
4 |
30 |
Dan Parlow run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
30 |
Failed to qualify for Journalist (Entertainer). |
5 |
30 |
Submitted to the draft. |
5 |
30 |
Returned to Navy (Line/Crew). |
5 |
32 |
Dan Parlow foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
5 |
34 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |