Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
22 |
Given advanced training in a specialist field |
2 |
22 |
Voluntarily left Broker |
2 |
22 |
Failed to qualify for Corporate (Citizen). |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
24 |
Amnesia. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
27 |
Attacked by enemies and injured. |
3 |
27 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
3 |
27 |
Gain Enemy if Duke Fowler don't already have one. |
3 |
30 |
Promoted to Drifter (Scavenger) rank 2. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
34 |
Attempted a risky adventure and was wildly successful. |
4 |
34 |
Promoted to Drifter (Scavenger) rank 3. |