Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Ellis Stewart run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
22 |
Became a Citizen (Corporate). |
2 |
24 |
Ellis Stewart's business expands, Ellis Stewart's corporation grows, or the colony thrives. |
3 |
26 |
Continued as Citizen (Corporate). |
3 |
28 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
28 |
Switched to Drifter (Barbarian). |
4 |
30 |
Betrayed by a friend. One of Ellis Stewart's Contacts or Allies betrays Ellis Stewart, ending Ellis Stewart's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
30 |
Became a Noble (Dilettante) with the new title Wastrel. |
5 |
31 |
Moved to a new world. |