Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
21 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
1 |
22 |
Promoted to Rogue (Enforcer) rank 1. |
2 |
22 |
Continued as Rogue (Enforcer). |
2 |
23 |
A police detective or rival criminal forces Elwin Dunn to flee and vows to hunt Elwin Dunn down. Gain an Enemy. |
3 |
23 |
Failed to qualify for Courier (Scout). |
3 |
23 |
Became a Drifter (Scavenger). |
3 |
24 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
4 |
24 |
Failed to qualify for Flight (Navy). |
4 |
24 |
Submitted to the draft. |
4 |
24 |
Became a Army (Army Support) with the new title Private. |
4 |
26 |
Forced out after co-operating with military investigation in commanding officer's illegal activity. |
5 |
26 |
Became a Citizen (Colonist). |
5 |
28 |
Elwin Dunn's business expands, Elwin Dunn's corporation grows, or the colony thrives. |
5 |
30 |
Forced to muster out. |
6 |
30 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
33 |
Embroiled in legal trouble. |