Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
25 |
A series of bad deals and decisions force Emile Priest into bankruptcy. Emile Priest salvages what Emile Priest can. |
3 |
25 |
Became a Scout (Surveyor). |
3 |
26 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
4 |
26 |
Became a Entertainer (Performer). |
4 |
28 |
An investigation, tour, project or expedition goes wrong, stranding Emile Priest far from home. |
5 |
28 |
Failed to qualify for Scientist (Scholar). |
5 |
28 |
Submitted to the draft. |
5 |
28 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
5 |
32 |
Make an unexpected connection outside Emile Priest's normal circles. Gain a Contact. |
5 |
32 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |