Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Artist (Entertainer). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Enrique McDonald run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
21 |
Became a Scholar (Field Researcher). |
2 |
25 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
3 |
25 |
Continued as Scholar (Field Researcher). |
3 |
27 |
A rival researcher blackens Enrique McDonald's name or steals Enrique McDonald's research. Gain a Rival. |
4 |
29 |
Continued as Scholar (Field Researcher). |
4 |
31 |
An expedition or voyage goes wrong, leaving Enrique McDonald stranded in the wilderness. |