Ernie Barnett  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Traltar 34 M 5 (-1) 2 (-2) 4 (-1) 10 (1) 7 (0) 5 (-1)4 (-1)524A75
Squeamish
 
Skills
Athletics 0
Broker 0
Carouse 0
Clairvoyance 1
Deception 0
Drive 0
Medic 0
Persuade 0
Pilot (Spacecraft) 1
Recon 1
Science (Life Sciences/Psionicology) 0
Stealth 0
Steward 0
Streetwise 0
Survival 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 01
Entertainer Artist 01
Merchant Merchant Marine Crewman01
Entertainer Performer 01
 
EducationGraduated
Psionic Community Graduated
 
Name Type Affinity Enmity Power Influence Species
Nena Wright Rival 1 0 2 1 Swanfeh (F/43)
Ktaail Ftetostoi Enemy 0 4 2 0 Aslan (M/44)
 
Term Age History
1 18 Tested for psionic powers
1 18 Entered a psionic community.
1 20 War breaks out, triggering a mandatory draft.
1 20 Used social standing to avoid the draft.
1 22 Graduated. Gain an rival who is upset that Ernie Barnett left the community.
2 22 Failed to qualify for Enforcer (Rogue).
2 22 Became a Drifter (Wanderer).
2 23 Lightly injured, no permanent damage. Fully recovered.
3 23 Became a Entertainer (Artist).
3 25 Public opinion turns on Ernie Barnett.
4 25 Failed to qualify for Cavalry (Army).
4 25 Submitted to the draft.
4 25 Became a Merchant (Merchant Marine) with the new title Crewman.
4 27 A sudden war destroys Ernie Barnett's trade routes and contacts, forcing Ernie Barnett to flee that region of space.
4 27 Gain rebels as Enemy
5 27 Switched to Entertainer (Performer).
5 28 One of Ernie Barnett's pieces of art is stolen, and the investigation brings Ernie Barnett into the criminal underworld.
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