Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
19 |
Failed to qualify for Flight (Navy). |
2 |
19 |
Continued as Drifter (Scavenger). |
2 |
21 |
Eswe-wa-Kewebath run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
21 |
Became a Merchant (Broker). |
3 |
25 |
Make an unexpected connection outside Eswe-wa-Kewebath's normal circles. Gain a Contact. |
4 |
25 |
Continued as Merchant (Broker). |
5 |
29 |
Voluntarily left Broker |
5 |
29 |
Became a Scholar (Scientist). |
5 |
31 |
A new romantic starts. Gain an Ally. |
5 |
33 |
Promoted to Scholar (Scientist) rank 1. |