Evert Saxon  

Species Age Sex Str Dex End Int Edu SocUPP
Luriani 34 M 11 (1) 4 (-1) 7 (0) 8 (0) 9 (1) 8 (0)B47898
Psychopath, Fanatical, Tranquil
 
Skills
Animals (Training) 1
Athletics 0
Broker 3
Carouse 0
Drive (Hovercraft) 1
Electronics (Comms) 1
Mechanic 0
Persuade 0
Pilot (Small Craft) 1
Recon 0
Streetwise 0
Survival 0
CareerAssignmentTitleRankTerms
Citizen Colonist 01
Merchant Broker 23
 
Name Type Affinity Enmity Power Influence Species
Bennie Murray Contact 1 2 1 2 Luriani (F/20)
 
Term Age History
1 18 Became a Citizen (Colonist).
1 21 A revolution, attack or other unusual event throws Evert Saxon's life into chaos, forcing Evert Saxon to leave the planet.
2 21 Became a Merchant (Broker).
2 25 Make an unexpected connection outside Evert Saxon's normal circles. Gain a Contact.
2 25 Forced to continue current assignment.
2 25 Promoted to Merchant (Broker) rank 1.
3 25 Continued as Merchant (Broker).
3 29 Given advanced training in a specialist field
4 29 Continued as Merchant (Broker).
4 30 Risk Evert Saxon's fortune on a possibility lucrative deal and win.
4 33 Promoted to Merchant (Broker) rank 2.
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