Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Star Marine (Marine). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Betrayed by a friend. One of Ezra Sullivan's Contacts or Allies betrays Ezra Sullivan, ending Ezra Sullivan's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
19 |
Became a Scout (Explorer). |
2 |
20 |
Ezra Sullivan's scout ship is one of the first on the scene to rescue the survivors of a disaster but Ezra Sullivan fail to help. Gain an Enemy. |
2 |
20 |
Ezra Sullivan's ship is damaged, and Ezra Sullivan have to hitch-hike Ezra Sullivan's way back across the stars to the nearest scout base. |
2 |
20 |
Gain 1 Contacts. Gain 2 Enemies. |
2 |
23 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
3 |
23 |
Continued as Scout (Explorer). |
3 |
24 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
27 |
Promoted to Scout (Explorer) rank 2. |
4 |
27 |
Attempted to change assignments. |
4 |
27 |
Switched to Scout (Courier) with previous rank. |
4 |
28 |
Nearly killed. Fully recovered. Owe 40,000 for medical bills. |
5 |
28 |
Became a Scholar (Physician). |
5 |
29 |
Entangled in a bureaucratic or legal morass that distracts Ezra Sullivan from Ezra Sullivan's work. |