Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
20 |
Injured. |
2 |
20 |
Became a Drifter (Barbarian). |
2 |
21 |
Finis Diaz do not know what happened to Finis Diaz. There is a gap in Finis Diaz's memory. |
3 |
21 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
23 |
Finis Diaz come into conflict with a splinter group Finis Diaz's own religion which maintains Finis Diaz's version is the wrong one. Gain 1 Rivals. |
4 |
23 |
Failed to qualify for Corporate Agent (Agent). |
4 |
23 |
Submitted to the draft. |
4 |
23 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
26 |
Bankrupted by a rival. Gain the other trader as a Rival. |
5 |
26 |
Failed to qualify for Courier (Scout). |
5 |
26 |
Switched to Drifter (Wanderer). |
5 |
28 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
6 |
30 |
Continued as Drifter (Wanderer). |
6 |
31 |
Finis Diaz run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |