Junior Project Worker Furman Fabble  

Species Age Sex Str Dex End Int Edu SocUPP
Urunishani 34 M 4 (-1) 10 (1) 7 (0) 8 (0) 6 (0) 8 (0)4A7868
Tactless, Congenial, Pious
 
Skills
Athletics 0
Broker 2
Drive 0
Electronics 0
Persuade 1
Profession (Colonist) 0
Steward 0
Streetwise 2
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Broker 23
Believer Missionary/Humanitarian Junior Project Worker01
 
Term Age History
1 18 Became a Merchant (Broker).
1 19 A good deal ensures Furman Fabble is living the high life for a few years.
1 22 Promoted to Merchant (Broker) rank 1.
2 22 Continued as Merchant (Broker).
2 23 Given advanced training in a specialist field
2 26 Promoted to Merchant (Broker) rank 2.
3 26 Continued as Merchant (Broker).
3 29 Lost eye or limb. Owe 1,250 for medical bills.
4 29 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
4 32 Furman Fabble retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
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