Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
22 |
Made lifelong friends. Gain 2 Allies. |
1 |
19 |
Left the spacer community. |
2 |
19 |
Became a Citizen (Colonist). |
2 |
23 |
Gabriel Williamson's business expands, Gabriel Williamson's corporation grows, or the colony thrives. |
3 |
23 |
Continued as Citizen (Colonist). |
3 |
26 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
26 |
Failed to qualify for Cavalry (Army). |
4 |
26 |
Became a Drifter (Barbarian). |
4 |
30 |
Betrayed by a friend. One of Gabriel Williamson's Contacts or Allies betrays Gabriel Williamson, ending Gabriel Williamson's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
30 |
Became a Merchant (Free Trader). |
5 |
34 |
Imperial trade restrictions force Gabriel Williamson out of business. |