Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
2 |
22 |
Failed to qualify for Ground Assault (Marine). |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
25 |
Gordon Brewer run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
25 |
Failed to qualify for Intelligence (Agent). |
3 |
25 |
Continued as Drifter (Scavenger). |
3 |
28 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
4 |
28 |
Switched to Merchant (Free Trader). |
4 |
30 |
Risk Gordon Brewer's fortune on a possibility lucrative deal and win. |
4 |
32 |
Promoted to Merchant (Free Trader) rank 1. |