Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Grover McGuire's ship or starport is destroyed by criminals. Gain them as an Enemy. |
2 |
20 |
Became a Citizen (Corporate). |
2 |
24 |
Grover McGuire learn something Grover McGuire should not have – a corporate secret, a political scandal – which Grover McGuire can profit from illegally. |
3 |
24 |
Continued as Citizen (Corporate). |
3 |
25 |
Gained a contact. |
4 |
28 |
Continued as Citizen (Corporate). |
4 |
31 |
A revolution, attack or other unusual event throws Grover McGuire's life into chaos, forcing Grover McGuire to leave the planet. |