Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
19 |
Perform an exemplary service for the scouts. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scout (Courier) with previous rank. |
2 |
23 |
When dealing with an alien race, Haskell Carbey botch an opportunity to gather extra intelligence about them. |
2 |
23 |
Psychologically damaged by Haskell Carbey's time in the scouts. |
2 |
26 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Courier). |
3 |
29 |
Haskell Carbey's scout ship is one of the first on the scene to rescue the survivors of a disaster but Haskell Carbey fail to help. Gain an Enemy. |
3 |
29 |
Haskell Carbey's ship is damaged, and Haskell Carbey have to hitch-hike Haskell Carbey's way back across the stars to the nearest scout base. |
3 |
29 |
Gain 6 Contacts. Gain 1 Enemies. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Failed to qualify for Surveyor (Scout). |
4 |
30 |
Continued as Scout (Courier). |
4 |
32 |
Haskell Carbey's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
4 |
34 |
Forced to muster out. |