Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
2 |
22 |
Failed to qualify for Law Enforcement (Agent). |
2 |
22 |
Switched to Drifter (Wanderer). |
2 |
26 |
Betrayed by a friend. One of Herbert Carter's Contacts or Allies betrays Herbert Carter, ending Herbert Carter's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
26 |
Failed to qualify for Courier (Scout). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
30 |
Advanced training in a specialist field. |
3 |
30 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
32 |
Herbert Carter's work ends up coming home with Herbert Carter, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |