Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Line/Crew (Navy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
20 |
Hezekiah Davies join a gambling circle on board. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
25 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
3 |
25 |
Failed to qualify for Law Enforcement (Agent). |
3 |
25 |
Became a Drifter (Barbarian). |
3 |
26 |
Hezekiah Davies run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
26 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
4 |
29 |
Hezekiah Davies aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
5 |
29 |
Became a Rogue (Thief). |
5 |
31 |
Betrayed by a friend. One of Hezekiah Davies's Contacts or Allies betrays Hezekiah Davies, ending Hezekiah Davies's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
33 |
Promoted to Rogue (Thief) rank 1. |