Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
Horace Neal's scout ship is one of the first on the scene to rescue the survivors of a disaster but Horace Neal fail to help. Gain an Enemy. |
1 |
19 |
Nearly killed. Fully recovered. Owe 40,000 for medical bills. |
2 |
22 |
Continued as Scout (Courier). |
2 |
24 |
Perform an exemplary service for the scouts. |
3 |
26 |
Continued as Scout (Courier). |
3 |
30 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
4 |
30 |
Continued as Scout (Courier). |
4 |
34 |
Horace Neal have no idea what happened to Horace Neal – they found Horace Neal's ship drifting on the fringes of friendly space. |