Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
Expand the field of Athletics (Strength), but gain a Rival in Huey Coleman's former tutor. |
1 |
26 |
Failed as a colonist. |
2 |
26 |
Became a Agent (Intelligence). |
2 |
30 |
Established a network of contacts. Gain 3 contacts. |
3 |
30 |
Continued as Agent (Intelligence). |
3 |
32 |
Go undercover to investigate an enemy. |
3 |
32 |
A revolution, attack or other unusual event throws Huey Coleman's life into chaos, forcing Huey Coleman to leave the planet. |
3 |
34 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |