Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
22 |
During a battle, defeat or victory depends on Irwin Lette's actions. Irwin Lette actions lead to an honorabe discharge. |
2 |
22 |
Became a Scout (Courier). |
2 |
25 |
Irwin Lette's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
2 |
26 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
30 |
Attacked by enemies and injured. |
3 |
30 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
3 |
30 |
Gain Enemy if Irwin Lette don't already have one. |
3 |
30 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
34 |
Irwin Lette run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |