Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
Jay Grain's scout ship is one of the first on the scene to rescue the survivors of a disaster but Jay Grain fail to help. Gain an Enemy. |
1 |
22 |
Jay Grain inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
1 |
22 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Failed to qualify for Explorer (Scout). |
2 |
22 |
Continued as Scout (Courier). |
2 |
25 |
Jay Grain discover a world, item or information of worth to the Imperium. |
2 |
26 |
Promoted to Scout (Courier) rank 2. |
3 |
26 |
Voluntarily left Courier |
3 |
26 |
Failed to qualify for Thief (Rogue). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
30 |
Make an unexpected connection outside Jay Grain's normal circles. Gain a Contact. |
4 |
30 |
Continued as Merchant (Merchant Marine). |