Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Physician). |
1 |
20 |
A disaster leaves several injured, and others blame Jeremiah Martin, forcing Jeremiah Martin to leave Jeremiah Martin's career. Gain a Rival. |
1 |
20 |
Severely injured. Fully recovered. Owe 6,250 for medical bills. |
2 |
20 |
Became a Marine (Marine Support) with the new title Marine. |
2 |
24 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
3 |
24 |
Became a Scout (Surveyor). |
3 |
27 |
Psychologically damaged by Jeremiah Martin's time in the scouts. |
4 |
27 |
Switched to Scholar (Scientist) with previous rank. |
4 |
28 |
An expedition or voyage goes wrong, leaving Jeremiah Martin stranded in the wilderness. |
5 |
28 |
Became a Drifter (Wanderer). |
5 |
30 |
Offered job by a patron. Now owe him a favor. |
5 |
32 |
Forced to continue current assignment. |
5 |
32 |
Promoted to Drifter (Wanderer) rank 1. |