Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Jerry Steen do not know what happened to Jerry Steen. There is a gap in Jerry Steen's memory. |
2 |
19 |
Became a Citizen (Colonist). |
2 |
23 |
Spent time maintaining and using heavy vehicles. |
2 |
23 |
Promoted to Citizen (Colonist) rank 1. |
3 |
23 |
Continued as Citizen (Colonist). |
3 |
26 |
A revolution, attack or other unusual event throws Jerry Steen's life into chaos, forcing Jerry Steen to leave the planet. |
4 |
26 |
Became a Rogue (Thief). |
4 |
28 |
Crime pays off. Gain victim as Enemy. |
4 |
30 |
Promoted to Rogue (Thief) rank 1. |
5 |
30 |
Attempted to change assignments. |
5 |
30 |
Failed to qualify for Enforcer (Rogue). |
5 |
30 |
Continued as Rogue (Thief). |
5 |
32 |
A police detective or rival criminal forces Jerry Steen to flee and vows to hunt Jerry Steen down. Gain an Enemy. |