Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Naval Academy) |
1 |
19 |
Expand the field of Athletics (Strength), but gain a Rival in Jesse Ramirez's former tutor. |
1 |
22 |
Graduated with honors. |
2 |
22 |
Became a Navy (Flight) with the new title Crewman. |
2 |
22 |
Commissioned in Navy (Flight) with the new title Ensign. |
2 |
24 |
Commanding officer takes an interest in Jesse Ramirez's career. |
2 |
26 |
Promoted to Navy (Flight) officer rank 2 with the new title Sublieutenant. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Navy (Line/Crew) with previous rank. |
3 |
27 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
4 |
27 |
Became a Scout (Explorer). |
4 |
30 |
Jesse Ramirez's ship is damaged, and Jesse Ramirez have to hitch-hike Jesse Ramirez's way back across the stars to the nearest scout base. |
4 |
30 |
Gain 4 Contacts. Gain 3 Enemies. |
5 |
30 |
Became a Merchant (Free Trader). |
5 |
33 |
A series of bad deals and decisions force Jesse Ramirez into bankruptcy. Jesse Ramirez salvages what Jesse Ramirez can. |