Crewman Johnni Carter  

Species Age Sex Str Dex End Int Edu SocUPP
Darrian, Imperium 34 M 9 (1) 5 (-1) 4 (-1) 10 (1) 7 (0) 5 (-1)954A75
Debonair, Sorry, Bragging
 
Skills
Animals 0
Athletics 0
Carouse 0
Drive 0
Gun Combat (Slug) 1
Heavy Weapons 0
Melee 0
Recon 1
Streetwise 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Citizen Colonist 11
Agent Law Enforcement Rookie01
Drifter Wanderer 01
Merchant Merchant Marine Crewman01
 
EducationGraduated
Army Academy Failed
 
Name Type Affinity Enmity Power Influence Species
Una Archer Enemy 0 1 0 0 Darrian, Imperium (F/65)
 
Term Age History
1 18 Entered Military Academy(Army Academy)
1 22 Dropped out of military academy.
2 22 Became a Citizen (Colonist).
2 24 Political upheaval strikes Johnni Carter's homeworld, and Johnni Carter is caught up in the revolution.
2 26 Promoted to Citizen (Colonist) rank 1.
3 26 Voluntarily left Colonist
3 26 Became a Agent (Law Enforcement) with the new title Rookie.
3 27 Hard times caused by a lack of interstellar trade costs Johnni Carter's job.
4 27 Became a Drifter (Wanderer).
4 30 Betrayed by a friend. One of Johnni Carter's Contacts or Allies betrays Johnni Carter, ending Johnni Carter's career. That Contact or Ally becomes a Rival or Enemy.
5 30 Failed to qualify for Scientist (Scholar).
5 30 Submitted to the draft.
5 30 Became a Merchant (Merchant Marine) with the new title Crewman.
5 32 A sudden war destroys Johnni Carter's trade routes and contacts, forcing Johnni Carter to flee that region of space.
5 32 Gain rebels as Enemy
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