Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Support (Army). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
19 |
Accepted a deal with criminal or other figure under investigation. |
2 |
19 |
Entered Merchant Academy with the Business curriculum. |
2 |
20 |
Made lifelong friends. Gain 1 Allies. |
2 |
20 |
Dropped out of the merchant academy. |
3 |
20 |
Continued as Agent (Law Enforcement). |
3 |
24 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
4 |
24 |
Failed to qualify for Scientist (Scholar). |
4 |
24 |
Became a Drifter (Wanderer). |
4 |
25 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
5 |
28 |
Continued as Drifter (Wanderer). |
5 |
29 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |