Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for University. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
19 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
2 |
19 |
Failed to qualify for Line/Crew (Navy). |
2 |
19 |
Became a Drifter (Barbarian). |
2 |
22 |
Attacked by enemies that Karag easily defeat. |
2 |
22 |
Gain Enemy if Karag don't already have one. |
3 |
23 |
Continued as Drifter (Barbarian). |
3 |
24 |
Betrayed by a friend. One of Karag's Contacts or Allies betrays Karag, ending Karag's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
24 |
Became a Scout (Courier). |
4 |
25 |
A new romantic starts. Gain an Ally. |
5 |
28 |
Attempted to change assignments. |
5 |
28 |
Switched to Scout (Explorer) with previous rank. |
5 |
31 |
Karag's ship is damaged, and Karag have to hitch-hike Karag's way back across the stars to the nearest scout base. |
5 |
31 |
Gain 2 Contacts. Gain 3 Enemies. |