Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Betrayed by a friend. One of Kus Aourrgho's Contacts or Allies betrays Kus Aourrgho, ending Kus Aourrgho's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
19 |
Became a Entertainer (Artist). |
2 |
23 |
Find Ancient Technology. |
3 |
23 |
Voluntarily left Artist |
3 |
23 |
Failed to qualify for Line/Crew (Navy). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
24 |
A new romantic starts. Gain an Ally. |
4 |
27 |
Continued as Merchant (Merchant Marine). |
4 |
31 |
A good deal ensures Kus Aourrgho is living the high life for a few years. |