Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Attempted a risky adventure and was wildly successful. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
Betrayed by a friend. One of Lee Carter's Contacts or Allies betrays Lee Carter, ending Lee Carter's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
26 |
Became a Merchant (Broker). |
3 |
27 |
Befriend a useful ally in one sphere. Gain an Ally. |
4 |
30 |
Continued as Merchant (Broker). |
4 |
33 |
Lee Carter's ship or starport is destroyed by criminals. Gain them as an Enemy. |