Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
19 |
Spend several years jumping from world to world in Lennie Wilson's scout ship. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
24 |
Lennie Wilson's scout ship is one of the first on the scene to rescue the survivors of a disaster but Lennie Wilson fail to help. Gain an Enemy. |
2 |
24 |
Psychologically damaged by Lennie Wilson's time in the scouts. |
2 |
26 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
29 |
Lennie Wilson's ship is damaged, and Lennie Wilson have to hitch-hike Lennie Wilson's way back across the stars to the nearest scout base. |
3 |
29 |
Gain 4 Contacts. Gain 2 Enemies. |
4 |
29 |
Became a Navy (Flight) with the new title Crewman. |
4 |
32 |
Lennie Wilson foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
4 |
33 |
Commissioned in Navy (Flight) with the new title Ensign. |
4 |
33 |
Promoted to Navy (Flight) officer rank 2 with the new title Sublieutenant. |