Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Enforcer (Rogue). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Survived a risky adventure but gained nothing. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
25 |
Lewis Medina run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
25 |
Entered Merchant Academy with the Business curriculum. |
3 |
28 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
3 |
29 |
Graduated. |
4 |
29 |
Became a Merchant (Broker). |
4 |
29 |
Promoted to Merchant (Broker) rank 1. |
4 |
33 |
Make an unexpected connection outside Lewis Medina's normal circles. Gain a Contact. |
4 |
33 |
Promoted to Merchant (Broker) rank 2. |