Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Attacked by enemies and injured. |
1 |
20 |
Severely injured. Fully recovered. Owe 30,000 for medical bills. |
1 |
20 |
Gain Enemy if Luther Eade don't already have one. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
25 |
Attacked by enemies that Luther Eade easily defeat. |
2 |
25 |
Gain Enemy if Luther Eade don't already have one. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
27 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
4 |
27 |
Failed to qualify for Cavalry (Army). |
4 |
27 |
Switched to Drifter (Scavenger). |
4 |
31 |
Promoted to Drifter (Scavenger) rank 1. |