Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
19 |
Psychologically damaged by Martin Gregory's time in the scouts. |
2 |
19 |
Failed to qualify for Pirate (Rogue). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
23 |
Commanding officer takes an interest in Martin Gregory's career. |
2 |
23 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
2 |
23 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
3 |
23 |
Continued as Navy (Engineer/Gunner). |
3 |
25 |
Nearly killed. Owe 20,000 for medical bills. |
4 |
25 |
Returned to Scout (Explorer). |
4 |
26 |
Psychologically damaged by Martin Gregory's time in the scouts. |
5 |
26 |
Became a Marine (Marine Support) with the new title Marine. |
5 |
28 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
5 |
30 |
Promoted to Marine (Marine Support) rank 1 with the new title Lance Corporal. |
6 |
30 |
Continued as Marine (Marine Support). |
6 |
31 |
A mission goes disastrously wrong due to Martin Gregory's commander’s error or incompetence, but Martin Gregory survive. |
6 |
31 |
Cover for the commander and gain an Ally. |
6 |
34 |
Attempt at commissioned failed. |
7 |
34 |
Aging Crisis. Owe 50,000 for medical bills. |
7 |
34 |
Retired at age 34. |